Squad 12 Captain

Mayuri Kurotsuchi

Orange attribute Chain type Debuffer  Zanjutsu

In short: A Chain debuffer that stacks Poison, Defense down and Paralyze.

Updated · Game v1.0.1 · Source: official character intro

“A Chain-type debuffer who inflicts debuffs and Status Ailments onto enemies! He has an Innate Ability that causes his Arts to reduce Defense and inflict Poison! His Skill can reduce an enemy's Defense, and grants an additional reduction if they're inflicted with Poison! His Mortal Blow allows you to inflict Paralyze on your foe! Overwhelm enemies with tons of debuff effects and Status Ailments!”Official character intro, 2026-10-23

Action Cards

Arts 1

Combo

Quick consecutive attacks.

Arts type
Power Arts
Category
Physical

Arts 2

Reach

A weapon-extending attack.

Arts type
Blitz Arts
Category
Physical

Skill

Relentless Research

Enemy Physical Defense -10%. If enemy is Poisoned, additional -15% (for 10 Count(s)).

Skill type
Special
Category
-

Mortal Blow

Medical Experimentation

Attacks with Ashisogijizo to halt the opponent's movement and inject them with a neurotoxin. 50% chance to inflict Paralyze on enemy.

Category
Physical

Innate Ability: Mad Scientist

On Arts hit, 30% chance to inflict -12% Defense and Poison on enemy.

On Arts hit, 50% chance to inflict -20% Defense and Poison on enemy.

The official kits show an Initial and a Final version. How you progress from one to the other is not described in the launch posts.

Abilities

SlotNameEffect
Basic AbilityReduce Paralyze/Numb Duration-30% Paralyze/Numb duration.
Archetype AbilityChainOn entry via Chain Attack, Draw Point Bonus +100. When returning to Standby, Draw Point Bonus +50.
Spirit Ability 1Switch Cooldown ReductionSwitch cooldown -2 Count(s).
Spirit Ability 2Increased Team AttackOn Chain Entry, team Damage +10% (for 20 Count(s)).
Spirit Ability 3Draw Point Bonus Obtained (First Entry)On field entry, Draw Point Bonus +100.

How to use Mayuri

Editorial (kit-based). These notes come from the official numbers above, not from live testing. We'll update them as players gather in-game data.

  • Final Innate: 50% chance on Arts hit to inflict Defense −20% and Poison.
  • Skill “Relentless Research”: enemy Physical Defense −10%, plus a further −15% if the enemy is Poisoned. This favours Physical damage dealers.
  • Mortal Blow has a 50% Paralyze chance. Spirit Ability 2 gives team damage +10% on Chain entry.

Status ailments Mayuri can inflict, per kit text: Paralyze, Poison.

Team partners

Suggested partners, based on how their kits interact with Mayuri's:

FAQ

What is Mayuri Kurotsuchi's role in BLEACH Mirrors High?

Mayuri Kurotsuchi [Squad 12 Captain] is a Orange-attribute, Chain-type debuffer with the Zanjutsu battle style. A Chain debuffer that stacks Poison, Defense down and Paralyze.

What is Mayuri's Mortal Blow?

Mayuri's Mortal Blow is “Medical Experimentation”: Attacks with Ashisogijizo to halt the opponent's movement and inject them with a neurotoxin. 50% chance to inflict Paralyze on enemy. Attack category: Physical.

What does Mayuri's Skill do?

Mayuri's Skill is “Relentless Research”: Enemy Physical Defense -10%. If enemy is Poisoned, additional -15% (for 10 Count(s)).

Orihime Inoue · Rangiku Matsumoto · Rukia Kuchiki

Compare all kits on the kit-based tier list or read how Clash, Chain and Switch work.